1.1

Shadows of Abaddon Version 1.1 introduced True Mode, and huge amount of content; including five new bosses, three new herbs, a new biome, many new accessories, new developer items, many new weapons, many new enemies, remastered NPC dialogue, new pets, two revamped bosses and a lot of items and much more.

This is also the first version of the mod under its new name.

True Mode

 * Added True Mode and its activation item, the Sigil of the Corrupted One.
 * Added the Casey and Dark Remnant.
 * Added the Lux Enhancement Shards and Lux Shard Dust.
 * Added Exitum Lux armor.
 * Added Novaniel's Resolve.
 * Nuba has a new UI which can be accessed after The Lost Siblings have been defeated in True Mode. It allows you to enhance Exitum Lux armor using Lux Enhancement Shards.

Bosses & Related Content

 * Added The Decree, Araneas, Primordia, Erazor and ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ.
 * Added Frigid Ooze and Frost Rune.
 * Added Treasure Bag (The Decree), Decree Mask, Decree Trophy, Frigid Pendant, Decree Fur, Evisceration, Omega Strongbow, Frigid Fusillade, Iceclaw Shuriken, Frigid Aura Staff, and Frosthunter armor.
 * Added Treasure Bag (Araneas), Araneas Mask, Araneas Trophy, Venom Sample, Hoari Hemonga, Arachne's Gaze, Sanguineum Virgam, and Razorfang Dagger.
 * Added the Forgotten Crown, Forgotten Crystal Battery, Forgotten Tablet, Forgotten Insignia, Treasure Bag (Primordia), Primordia Mask, Primordia Trophy, Primordial Rune, Ainfijarnar, Jarih, Minshar, Satiesama, Shaytnajima, Yakhudh, and Primordial Core.
 * Added the Erazor Trophy and Erazor Mask.
 * Added the Pumpkin Obelisk.
 * Added ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ, and ?̵̖̗̄ͬ͒?̴͔̐̀ͤ?̛̱ͯ̆͂̔̈ͯ.

Empress’ Den

 * Added the Empress' Den.
 * Added the Spiderling, Venom Stalker, and Nest Warden.
 * Added the Oversized Spider Fang and Needle.
 * Added the Venomite Bar, Venomite Buster, Venomite Staff, Venomite Bow, and Venomite Dagger.
 * Added Weaverstone, Venomite Ore, Weaver Chest, and the Weaver Key.

Developer Items

 * Added the Key to the Heart.
 * Added Dan Yami’s, new developer vanity, the Death Seraph set.
 * Added the Sigil of the Death Seraph and Emblem of Remembrance.
 * Added Vanitas’ Clothes, Alexis’ developer vanity.
 * Added Halacandrian Toolkit and Dark Star Core.
 * Added ShockedHorizon's dev items.
 * Added the Spirit Link to Sumenora’s dev set.
 * Added Indi’s Set, and Dainty Scarf.
 * Added Dan’s Demon Tail, Shocked’s Tail, Sumenora’s Tail, Indi’s Tail, and Splet’s Tail.
 * Added Splet’s vanity.
 * Added the Crimlash, Pootis Spencer and Crimson Sigil.
 * Added Darius’ Wig, Darius’ Impersonation, Exterdaeviam.
 * Added the Gav Gun.
 * Added the LCSynth and LordCakeSpy’s Vanity.
 * Added the Seal Plushie.

Weapons

 * Added the Everbloom, Gleaming Root, Everglow, Seapalm, Duskshine, Duskpalm, Nature's Betrayer, Bluebell of the Heavens, Aether's Blasphemy, Polar Bramble, Devil's Rose, Impact Vine, and Death's Garden.
 * Added the Energy Rifle and Granite Eradicator.
 * Added The Cluster, Rainbow Handgun, and Bismuth Chakram.
 * Added The Aegean.
 * Added the Squash Ball, Dreadroot, and Pump Glove.
 * Added the Skelebowne and Spine Rattler.
 * Added the Orb Flayer and the related Orb ammo.
 * Added the Gospel of Dismay.
 * Added the Satellite Staff.
 * Added Ichor Molotov and Cursed Flame Molotov.
 * Added the Chroma Ultima, Horrific Assault, Phase Slasher, Plasma Discharge and Zapper's Insanity.
 * Added the Extraterrestrial
 * Added the Fair Game and Lunatic's Gamble.
 * Added the Brink of Despair, Soulhunter, Edge of Gehenna, Despair Observer Staff.
 * Added the Fiery Beamfish.
 * Added the Prismatic Surge and Galaxy Scepter.
 * Added the Asthraltite Incinerator.
 * Added the Nefaria Falx, Devilsknife, The Leviathan III, End of the World, and Blind Justice MK2.

Equippables

 * Added the Tree Mask.
 * Added vanity Headsets.
 * Added the Black Set.
 * Added the Bismuth armor.
 * Added the Blightbone armor, Space Junk armor, and Marstech armor.
 * Added the Vulcan Reaper armor.
 * Added the Fallen Prince, Cosmic Commander, Blazing Brute, Stellar Priest and Nebulous Apprentice armor sets.
 * Added the Dreadflame Emblem.
 * Added the Feather Hairpin.
 * Added the Warp Tracers, Stone of Resonance, Heart Magnet, Wild Gemstone, Shield of Reflections.
 * Added the Lunar Resonator and Celestial Ring.
 * Added the Rage Suppressor and Memento Mori.

NPCs

 * Fully introduced the Frigid Spirit, Frigid Slime and Frigid Jellyfish.
 * Added the Acid Cauldron.
 * Added the Primordial Thrall.
 * Added the Solar Slime, Nebula Slime, Vortex Slime, Stardust Slime, and Quasar Slime.
 * Added the Despair Observer, Dark Lancer, and Phantom Stalker.
 * Added the Draconic Crusher and Blazing Shrub.
 * Added the Eroded Tunneler, Eroded Harpy, and Eroded Flaming Spirit.
 * Added the Gold Slime.
 * Added Neil and the Scavenger, two new friendly NPCs.

Tiles

 * Added the Welkinbell, Welkinbell Seeds, Illumifern, Illumifern Seeds, Enduflora, and Enduflora Seeds.
 * Added Scorched Sandstone, Hardened Scorched Sand.
 * Added the Bendy Cutout, Crest of the Forge, Fishron Plush, Flaming Beanbag, and Heart Monolith.
 * Added the Fountain of Remembrance.
 * Added Pumpmood, Polarius, and Gaze of Despair.
 * Added new Music Boxes.
 * Added Chalk.
 * Added the Deadbush.
 * Added Illean Panel and Illean Panel Wall.
 * Added Flarium Platform and Quasar Fragment Block.
 * Added many new Banners.

Miscellaneous Additions

 * Added the Scorched Sandstorm, a variant of the normal Sandstorm event for the Scorched Sands
 * Added the Glass Soul and Glass Hearts
 * Added the Shrine of H
 * Added new Music
 * Added custom death sounds for Abaddon, the Source of the Affliction and Araghur, the Flare Serpent
 * Added a unique death message when dying to Solarius’ attacks
 * Added a rare death message that replaces normal death messages at a chance of 0.1%


 * Added the Decree Chop, Spiritual Feather, Oblivion Magnum, Flarium Earring, and Charm of H


 * Added the Searing Spicy Curry, Milk, Commanding Potion, Tower Surmount Potion, Robust Muscle Potion, Dusk Potion, Dawn Potion, Darklight Potion, and Draconium Skin Potion


 * Added the Blightbone, Space Junk, and Marstech Chip
 * Added Raw Bismuth and Refined Bismuth
 * Added Fragment of Blight and Fragment of Hatred, which are now required for the Emblem of Soran
 * Added Solar Jelly, Vortex Jelly, Nebula Jelly, Stardust Jelly, and Quasar Jelly
 * Added the Mana Fruit


 * Added the Lapis Pickaxe
 * Added the Dragon Drill
 * Added the Caster of Light

True Mode

 * Added a DPS Weakener to Araghur, the Flare Serpent (crossing it reduces damage by 20% up to a max of 80%, only activates in True Mode while having a Glass Soul equipped.)
 * The Serpent's Aura debuff now becomes stronger once you leave the Flame Razed Forest/Fiery Caves (True Mode only).
 * Moved the Serpent Flare Chain and Flaming Heart to be True Mode-only drops.
 * Abaddon fires faster on True Mode and has an upgraded Nightmare Soul ring.

Balance Changes and Weapon Tweaks

 * Cinder Fang’s projectiles now explode and no longer home.
 * Reduced the pierce on the Nanoplasmatic Cleaver from infinite to 4.
 * Nerfed the Quantum Breaker's damage from 180 to 90.
 * Buffed the Harpy Daze's damage from 7 to 23.
 * Buffed the Royal Harpy Daze's damage from 30 to 46.
 * Reduced usetime of The Fang from 30 to 26 and buffed its damage to 44.
 * Nerfed the range of Jensen's Magical Boomerang.
 * Increased Awakened Justice’s damage to 480.
 * Twinray Discharge is now auto swing.
 * Nerfed the damage of the Royal Harpy Staff from 75 to 37.
 * Nerfed the Orbital Destruction's damage from 230 to 140.
 * Nerfed the Cosmic Desolation's damage from 410 to 320.
 * The Cold Front bows now only convert Wooden Arrows.
 * Nerfed the Trinity's damage from 80 to 62.
 * Reduced the duration of Obsidian Curse from 10 to 5 seconds.
 * The Harpy Gun and Royal Harpy Gun use bullets now and fire them instead of shooting feathers. Hitting enemies with the bullets fires short-range feathers from the gun.
 * The Ethereal can now inflict Frostburn.
 * Reduced the number of arrows being shot by the Asthraltite Riftbow from 5 to 2.
 * Nerfed the damage of Asthraltite Arrows from 50 to 25.
 * Nerfed the Asthraltite Phaserifle’s damage from 320 to 280.
 * Nerfed the Greatlance of Terra's damage from 140 to 90 and reduced the number of beams from 3 to 2 per javelin, reduced the lifetime of the beams as well.
 * Decreased the spread angle of the Trinity.
 * Pumpkin Flare now shoots bullets, and converts musket balls into flaming seeds.
 * Adjusted the Cosmic Desolation's sell price (and reforge cost).
 * Nerfed the Death's Breath's damage from 187 to 130 and usespeed from 12 to 14.
 * Nerfed the Marbas' damage from 200 to 130.
 * The Asthraltite Tome's spells have been tweaked.
 * Reduced the Awakened Justice’s the number of projectiles from 5 to 3.
 * Changed the Asteroid Shower’s attack style.
 * Nerfed the Evanescence’s pierce from infinite to 5.
 * Nerfed the HP of eroded enemies.
 * Reworked the Lapis armor.
 * Nerfed the Blind Justice’s damage from 350 to 220.
 * Reduced material costs for a few Ammos.
 * Reworked the Forged Fury once again.
 * Tweaked the Prism Break and Eroded Prism.
 * Consumed javelins can now drop themselves (20% chance).
 * Buffed the Golden Javelin’s damage from 14 to 20 and the Platinum Javelin from 16 to 22.
 * Pumpnades now no longer stop bouncing after 3 bounces.
 * Moved Black Bullets pre-Abaddon and made them inflict Despair Flame instead.
 * Changed some health-capped effects such as the Oblivion Rod hungry node to work with a dynamic system based on the player’s max health.
 * Buffed the Quasar Kunai’s damage from 50 to 85.
 * Changed how the Vine Spear works.
 * Tweaked Shadowflare Midnight.
 * The Trinity and Sol Matrix (now Martian Nanoblade) have been reworked and changed to Marstech equipment.
 * The Sunbender now drops from Temple enemies post Golem.
 * Changed the name and effect of the True Moon Edged Pandolarra (now Celestial Edge Pandolarra).
 * Revamped the Lumina Barrage.
 * Revamped the upgrade system of the Claymarine and the chance of obtaining it is increased by fishing skill.
 * Reverted Awakened Justice to be a developer item again and replaced its place as a relic with Blind Justice MK2.
 * Updated The Leviathan’s recipes to include the new yoyos.
 * Accursed Molotovs can be bought from the Goblin Tinkerer after the Goblin Summoner has been defeated.
 * Slightly tweaked the Bloodlust Kunai.
 * The Flaming Heart now gives immunity to Flarium Inferno and Frozen.
 * The Asthraltite Saber now bounces at nearby enemies.
 * Nerfed the Underbrush’s damage from 29 to 23.
 * Nerfed the Ignitus’ damage from 37 to 27.
 * Nerfed the Night's Fall’s damage from 42 to 34.
 * Changed the way the projectile of the Lapis Staff works.
 * Changed the description of the offensive Void Warden set effect.
 * Reduced the flight time of Jensen's Talisman from 90 to 77.
 * Buffed the harpy weapons.
 * Completely revamped the stats of Flarium armor and Asthraltite armor.
 * The Void Warden armor set effects now have a cooldown of 10 seconds before they can be applied again.
 * Moved the damage boost of Asthraltite armor to the set effect to prevent overpowered builds.
 * The Stardust Sigil now also gives 2 extra sentries.
 * Reduced the spread on the Lapis Bow.
 * The Sandnado minions now follow the Hornet movement AI.
 * Reduced the amount of Luminite Bars required for the Moon Edged Pandolar weapons from 50 to 15.
 * Fixed the reforge and sell value of the True Demon Wings.
 * Reduced the sell and reforge price for Jensen's Magical Boomerang.
 * Nerfed the damage increase granted by the Quasar armor.

NPC Changes

 * Reworked Araghur's fight to better fit the line of progression and to be overall less annoying, along with making his loot drop from the segment nearest to the player.
 * Reworked the AI of the Flaming Spirits.
 * Completely reworked the battle with the Lunarians (now called The Lost Siblings) with brand-new sprites, attacks, and mechanics.
 * Jensen, the Grand Harpy throws her boomerang when under 20% life now instead of under 4000 hp.
 * Changed the behavior of Abaddon, the Emissary of Nightmares's Despair Spheres slightly.
 * Fixed Abaddon not despawning during the day.
 * Removed Abaddon's blade attack, which was bugged.
 * Replaced Yofaress' feather circle attack with a feather dash (similar to Jensen's, but stationary).
 * Tweaked and resprited the Flaming Pumpkin and his minions.
 * The Decorationist now uses hammers to defend himself.
 * Updated Nuba’s defense mechanic.
 * Nightmare Guardians are no longer immune to knockback.
 * The Flaming Pumpkin’s attacks now have a 20% chance to inflict On Fire! instead of 100%.
 * Replaced the Pandolar Trader’s snow and ice salvage with Decree Fur.
 * The Pandolar Trader received a new name.
 * Added Luminite to Nuba’s shop.
 * Moved Music Boxes to the Scavenger’s shop.
 * Eroded Enemies now only spawn in a specific location that changes each day, Neil will tell you this location once you beat Abaddon, Araghur and the Lost Siblings in True Mode.
 * Boss and enemy projectile damage is now based on their contact damage.
 * Reworked The Flaming Pumpkin and added a new phase and despawn animation.
 * Post-Moon Lord bosses will block the nebula life regen boosts.

Bug Fixes

 * Fixed the Maii spell of the Asthraltite armor not working in Multiplayer.
 * Fixed Nightmare Souls being capable of despawning.
 * Fixed Eroded Corruptors spawning in the Crimson instead of the Corruption.
 * Throwing weapons now correctly count as throwing.
 * Expert boss health now properly scales in Multiplayer.
 * Fixed the Cleansing Spray not working on Scorched Sand.
 * Fixed the Energy Flail endlessly multiplying with the Omniswing mod.
 * Fixed certain projectiles dealing the wrong form of damage.
 * Fixed bugs with Harpy Queen Raynare in Multiplayer.
 * Fixed the Royal Guard not dealing any knockback.
 * Fixed Cleansing Spray not working on Flarium Grass Walls.
 * Fixed blue water in the Scorched Sands.
 * Fixed Life Fruit Lanterns still trying to apply buffs while the player is dead.
 * Rewrote The Flaming Pumpkin’s jump code to be less buggy and more efficient.
 * Made a bunch of Multiplayer optimizations thanks to Gotest.
 * Lunidium Coins no longer drop from statue-spawned enemies and boss minions.
 * Generation of the Flame Razed Forest has been optimized to have no effect on performance.
 * The Asthraltite armor’s Baru buff life regen is now unaffected by other life regen stats.
 * Fixed Sandstorms not working in the Scorched Sands, Sandstorm Medallions now work in it as well.
 * Ember Rock now spreads across Thermal Rack like moss.
 * Fiery Fin can now also be caught in the Scorched Sands.

Renamed Content

 * Renamed the Lunar Coin to the Lunidium Coin and added an animation for its dropped state.
 * Renamed the pieces of Dragon Set.
 * Fixed the name of the Asthraltite Chair.
 * Reworked and renamed the Charm of Throwing into the Heart of the Caverns.
 * Renamed Pumpkin Flames spawned by The Flaming Pumpkin to be called Dread Cores.
 * The Decorationist’s name ‘Bapanada’ has been replaced with ‘Maximus’.
 * Renamed Frostbite Bars to Illean Bars, now available after killing the Queen Bee.
 * Renamed Flame Wood to Emberbark.
 * Renamed Crystalline Bar to Tiridium Bar.
 * Renamed the Obsidian Core to Thermal Flow Emitter.

Miscellaneous Tweaks and Changes

 * Throwing Rotten Eggs at the Pandolar Trader might cause him to get very angry.
 * Oblivion Shards are now easier to mine.
 * The Eroded Winged Furia's Asthral Flares are no longer pure dust.
 * Changed Dan Yami's old developer set to be obtainable by other means.
 * Removed the Pandolar Star, the Pandolar Trader is now found frozen in the ice biome after the Decree has been defeated.
 * The Blazing Serpent mount now has ground frames and only attacks enemies in front of it.
 * Updated the quotes of some Town NPCs.
 * Stacking buffs now use a more optimized code for stacking and scale down when they run out of time (Perkisas buffs don’t scale down when expiring).
 * Removed the hardmode ore javelins.
 * The Oblivion Miner is no longer crafted with any lunar tool.
 * Nightmare Wraiths no longer spawn near Town NPCs and during events, and have also received own unique sound effects.
 * Lunidium Coins drop from all enemies and bosses now (removed the health requirement).
 * Araghur no longer drops Flarium Crystals after the first kill.
 * Novaniel no longer drops Lunidium Coins on every kill.
 * Fixed Health and Mana potions always applying the same duration of the debuff (even with things like the Philosopher’s Stone)
 * Reduced max stack of Asthraltite Shards from 999 to 99 and made them drop on death. They also will now inflict a debuff upon players when they pick them up.
 * Ember Rock can be crafted back into Thermal Rack at a Flarium Workbench.

Visual Changes

 * Fixed the background transition from the Fiery Caves to the lava caverns.
 * The Quasar moon shader applied by Novaniel and the Quasar Monolith now turns the backgrounds black.
 * The Flaming Pumpkin’s spikes now scale with the ground.
 * Updated healthbar support with YABHB.
 * Gave some enemies glowmasks.
 * Fixed an issue with the Oblivion Shard tile sheet.
 * Updated all flame dusts to be transparent and thus look more like flames.
 * Resprited many things, too many to list.

Removed Content

 * Removed Frostbite Dust and made Illean Bars available after Queen Bee.
 * Removed the Lunar Crystal Staff.
 * Removed the Moon Curse debuff.
 * Removed The Challenger.
 * Vampire Daggers are no longer obtainable.