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Primordia
(Phase 1)
Primordia
Statistics
Type Boss
Environment Desert
AI Type Primordia AI
Damage 120 / 200
Max Life 55,000 / 85,000
Defense 80
KB Resist 100%
Immune to: PoisonedOn Fire!VenomShadowflameCursed InfernoFrostburn

Map Icon Primordia
Map Icon
Primordia
(Phase 2)
Primordia (2nd Phase)
Statistics
Type Boss
Environment Desert
AI Type Primordia Phase 2 AI
Damage 120 / 200
Max Life 45,000 / 55,000
Defense 70
KB Resist 100%
Immune to: PoisonedOn Fire!VenomShadowflameCursed InfernoFrostburn
Drops
Coins 10 Gold Coin
Item (Quantity) Rate
Primordia Mask Primordia Mask
14.9%
Primordia Trophy Primordia Trophy
10%
Primordial Rune Primordial Rune
• 15-26
100%
Treasure Bag (Primordia) Treasure Bag (Primordia)
• in Expert Mode only
100%

Map Icon Primordia
Map Icon

Primordia is a late Hardmode Boss that is summoned with a Forgotten Insignia in the desert. The materials for the summoning item are obtained from Primordial Thralls that appear during a Sandstorm after the defeat of Golem.

Behavior[ | ]

Primordia possesses two phases split across two forms, the second one begins when you reduce her health to zero.

Attacks[ | ]

Phase 1[ | ]

  • Primordia will rest in the area summoned and will not move, she will restrict the area the player can move in with Shield Orbitals.
    • Attempting to escape the area will move the player back, and colliding with the shield orbitals will deal damage.
  • She will begin with three attacks, and gain more attacks the lower her health gets.
    • Solar Burst: She fires 8 solar beams outwards in an even pattern 3 times, indicated by a telegraph.
    • Rune Barrage: Several solar runes manifest around Primordia, and then fire at the player.
    • Fire Shot: A stream of fiery projectiles is released from Primordia's eye.
    • Targeting Beam: Fires a beam that predicts the player's movement 8 times (below 80% life).
    • Sweeping Beam: Fires four beams outwards that sweep the area clockwise or counter-clockwise (below 60% life).
    • Primordial Meteor: Primordia's eye releases yellow fireballs upwards that fall down and make her following attacks harder to dodge (below 40% life).
    • Solar Wave: Primordia will summon two sigils to her left and right, which shortly after summon giant light pillars that sweep the area on the corresponding side (below 20% life).

Phase 2[ | ]

  • Primordia breaks free from her grounded body and begins flying around above the player, firing projectiles.
    • Fire Shot: Fires five flame projectiles at the player.
    • Sweeping Beam: Charges up energy and fires a beam straight downward 3 times.
    • Primordial Meteor: Fires meteors upwards that fall down.
    • Eye of Ra: Summons sigils around the player that explode after a while.
    • Solar Wave: If the player runs into the same direction for too long, Primordia will summon a sigil in the direction the player is running to that summons a light pillar sweeping the opposite direction the player is running into, forcing them to change direction (expert mode only).

Trivia[ | ]

  • The song that plays during the battle is Altera Solem, composed by Turquoise and LordCakeSpy.
  • It is confirmed that most of the attacks that Primordia utilizes in her fight are inspired by Hollow Knight's final boss.

History[ | ]

  • 1.1.1: Targeting beam now properly predicts the player's movement and is fired slower.
  • 1.1: Introduced.
Characters: Pumpfly Pre-Hardmode Enemies • Primordial Thrall Hardmode Enemies • Furia Post-Moon Lord Enemies • Blaze Event Enemies
Jensen, the Grand Harpy Bosses Soraniti Friendly NPCs
 
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